Tuesday, May 13, 2008

Web Designer Joshua Davis

Jason Davis is an American web page designer as well as a new media artist. He was one of the first users of Macromedia Flash and creates unique sites based on randomization and the chaos theory. “Davis creates electronically generated graphic compositions of almost unimaginable complexity and individuality” (Malmberg). He even writes his own Flash-based programs that allow him to mix colors from nature together. His life however has not always been successful. In the early 1990’s Davis lived in New York City and suffered from a drug addiction. He was able to overcome this obstacle however, and he would prove to turn his life around. Davis first thought he wanted to write and illustrate children’s books, so he enrolled at the Pratt Institute. This is where Davis would learn the tools he needed to become an award-winning graphic designer. In 1995 under the guidance of Thomas Noller, Davis began to do work in HTML which would lead to Macromedia Flash and then to ActionScript programming.

One of Davis’ largest accomplishments is when the heavy metal band Tool asked him to take over the development of their web sites. Davis’ work are intricate computer generated images that are very complex, he himself admits, “technically, [my work is] not actually possible” (Malmberg). “Equally at home with print and electronic media, he builds his own Flash-based programs to combine and recombine colors borrowed from nature with forms that include organic shapes, text elements, and other symbols. The resulting works of “dynamic abstraction,” as Davis calls them, are fluid, intricate, and unique as snowflakes” (Malmberg). Davis uses these programs he has created to generate unique images. Images that are always unique and which he never knows how they will look in the end. Because Davis uses programming to create his illustrations, he can create images in Adobe Illustrator with thousands of layers in minutes!

Davis does work both commercially and not. He has worked on web based promotions for large companies including Sony, Nokia and Volkswagen. His pieces have also been displayed in numerous museums including New York’s Cooper-Hewitt National Design Museum and London’s Tate Modern. Presently Davis “teaches at the School for Visual Arts in Manhattan, and speaks at workshops and conferences worldwide” (Malmberg). He received his claim to fame during the dot-com era, creating multiple web pages including praystation.com and once-upon-a-forest.com. Davis considers himself to be a designer and not an artist. He creates programs that create the designs and the illustrations for him. He does not sit down and create the images intricate piece by intricate piece. Design is also based on business. Different companies hire designers to help sell their brands to consumers. In order to do this the designer must keep their own identity while also keeping the identity of the brand. Davis believes that being a designer is more difficult than being an artist. Artists create art, themselves on paper. Designers put themselves out there too, but them must also incorporate the brand and not have the brand lose itself either.

To help give you a better perspective on Davis’ work, here are a few images. As you will see, his work is all very intricate and detailed. Full of different shapes, forms, and colors that he creates using his own programs.

Sources:

Apple Profiles: Joshua Davis by Elise Malmberg

Joshua Davis.com

Once-Upon-A-Forest.com


Final Web Site

The remaking of imdb's web site proved to be a challenge for me. My original design was not working out and so I had to completely change my design. I found a new reference site, one that I thought would work much better. Here is what the new reference site looks like:


















I like the simple layout of the site, and I also like the color scheme. So after having to recreate my entire site, here is the final product. Enjoy!

Monday, May 12, 2008

Guest Speaker Leonardo Bonanni

Advancements and changes in technology happen every day. It is hard for anyone to keep up with it all. There is always new and better just around the corner. One of the leaders in technology research is the MIT Media Lab located in Cambridge, Massachusetts. At the forefront of the research in the many labs at MIT are smart objects and smart environments. Leonardo Bonanni works in MIT’s Media Lab in the Tangible Interface division. Within the lab there are different divisions, each working with smart objects and smart environments in a different way. In his presentation Bonanni introduced us to these different divisions and helped us to understand exactly what they are. He also provided us with examples of the different projects each division has worked on and he gave us a look into the future of technology.

First let’s go over what smart objects and smart spaces are. Smart objects and spaces are ubiquitous computers. A ubiquitous computer is a computer that has disappeared completely, it is taking standard everyday objects and turning them into computers without having the typical computers that we today. Engineers and designers are working in different ways to create new and exciting products and technologies that will change the future. There are four different kinds of smart objects and spaces: tangible interfaces, ambient displays, augmented reality, and wearable technology.

Tangible interface is when a tangible object is turned into a computer. Some examples Bonanni showed us where music bottles. When the lid of a bottle was taken off, music would play. He explained that these bottles could be used to deliver messages, especially to the elderly who have trouble using machines. Another example was a paintbrush that when you place the bristles on any surface, it’ll copy the image and you can draw with it on a screen. He explained that there was a camera under the bristles and it just took a picture of whatever you held it up to. It made complete sense once we knew how it worked, but before that I was amazed. All of the examples he shared amazed me. How do you take an object, and in a sense, bring it to life. I know this is the wave of the future, but it still boggles my mind.

Ambient displays are everywhere around us. They are not in-your-face devices that you play with, but they are the background of our lives. Some examples are ambient orbs. They are glowing balls that you can set to tell you anything you want. When your setting is reached, it’ll then turn a certain color. For example when it is supposed to rain, the orb will turn blue. When you see it, you’ll know you need to take an umbrella. Instead of having to look up the weather, you just need to look at your ambient orb. Augmented reality is a combination of the real world with computer generated data. An example that Bonanni told us about was something called an electronic lens. An electronic lens is a sticker that you can leave anywhere, and you can record a message onto the sticker. When you put an electronic device up to the sticker, you can hear the message and leave your own message also. Lastly there is wearable technology, which is exactly what it sounds like, technology that you can wear. It includes bracelets, jackets, etc.

All of these different divisions of smart objects and spaces give us a look into the future. A future I myself am still having a hard time believing will exist. I was excited as well as overwhelmed by Bonanni’s presentation. I am excited to see the technological advances, and to see the future, but it is also overwhelming to see so much change taking place in my lifetime. He told us that it would only be a few short years before the things he spoke about would reach the public. I am anxious to see what will happen.